Commit b59cdd29 authored by Guillaume Beraudo's avatar Guillaume Beraudo
Browse files

Handle conference and on hold music.

When hosting a conference, mute conference participant when he
pauses us to prevent his holding music to be played to all participants.

When resuming a call, stop immediately sending the hold music,
even before receiving the 200OK. When the paused call is a conference,
it prevents the conference participants to hear the hold music while
the 200OK is back.
parent 6892c98c
......@@ -60,8 +60,7 @@ void linphone_core_conference_check_uninit(LinphoneConference *ctx){
void linphone_call_add_to_conf(LinphoneCall *call){
void linphone_call_add_to_conf(LinphoneCall *call, bool_t muted){
LinphoneCore *lc=call->core;
LinphoneConference *conf=&lc->conf_ctx;
MSAudioEndpoint *ep;
......@@ -69,6 +68,7 @@ void linphone_call_add_to_conf(LinphoneCall *call){
call->camera_active = FALSE;
......@@ -1140,7 +1140,8 @@ static void linphone_call_start_audio_stream(LinphoneCall *call, const char *cna
}else call->audiostream_encrypted=FALSE;
if (call->params.in_conference){
/*transform the graph to connect it to the conference filter */
bool_t mute=stream->dir==SalStreamRecvOnly;
linphone_call_add_to_conf(call, mute);
}else ms_warning("No audio stream accepted ?");
......@@ -2581,6 +2581,11 @@ int linphone_core_resume_call(LinphoneCore *lc, LinphoneCall *the_call)
ms_message("Resuming call %p",call);
// Stop playing music immediately. If remote side is a conference it
// prevents the participants to hear it while the 200OK comes back.
audio_stream_play(call->audiostream, NULL);
......@@ -520,7 +520,11 @@ void linphone_call_background_tasks(LinphoneCall *call, bool_t one_second_elapse
void linphone_core_preempt_sound_resources(LinphoneCore *lc);
/*conferencing subsystem*/
void _post_configure_audio_stream(AudioStream *st, LinphoneCore *lc, bool_t muted);
void linphone_call_add_to_conf(LinphoneCall *call);
/* When a conference participant pause the conference he may send a music.
* We don't want to hear that music or to send it to the other participants.
* Use muted=yes to handle this case.
void linphone_call_add_to_conf(LinphoneCall *call, bool_t muted);
void linphone_call_remove_from_conf(LinphoneCall *call);
void linphone_core_conference_check_uninit(LinphoneConference *ctx);
bool_t linphone_core_sound_resources_available(LinphoneCore *lc);
mediastreamer2 @ c53138bd
Subproject commit f27d83cdfd08bd590d73a3e6f632a6237acbf0e7
Subproject commit c53138bdb19b50f7357d0bee621de0a7be9bd601
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