With the addition of the PushIncomingState, we can now arrive in the onCallStateChanged function with call.remoteAddress == nil, for example when the push call times out.
Add some safety and default values to Unknown in the ".End" case code
With the addition of the PushIncomingState, we can now arrive in the onCallStateChanged function with call.remoteAddress == nil, for example when the push call times out.
Add some safety and default values to Unknown in the ".End" case code