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/*
* Copyright (c) 2010 The VP8 project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "vpx_ports/config.h"
#include "encodemb.h"
#include "encodemv.h"
#include "common.h"
#include "onyx_int.h"
#include "extend.h"
#include "entropymode.h"
#include "quant_common.h"
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#include "setupintrarecon.h"
#include "encodeintra.h"
#include "reconinter.h"
#include "rdopt.h"
#include "pickinter.h"
#include "findnearmv.h"
#include "reconintra.h"
#include <stdio.h>
#include <limits.h>
#include "subpixel.h"
#include "vpx_ports/vpx_timer.h"
#if CONFIG_RUNTIME_CPU_DETECT
#define RTCD(x) &cpi->common.rtcd.x
#define IF_RTCD(x) (x)
#else
#define RTCD(x) NULL
#define IF_RTCD(x) NULL
#endif
extern void vp8_stuff_mb(VP8_COMP *cpi, MACROBLOCKD *x, TOKENEXTRA **t) ;
extern void vp8cx_initialize_me_consts(VP8_COMP *cpi, int QIndex);
extern void vp8_auto_select_speed(VP8_COMP *cpi);
extern void vp8cx_init_mbrthread_data(VP8_COMP *cpi,
MACROBLOCK *x,
MB_ROW_COMP *mbr_ei,
int mb_row,
int count);
void vp8_build_block_offsets(MACROBLOCK *x);
void vp8_setup_block_ptrs(MACROBLOCK *x);
int vp8cx_encode_inter_macroblock(VP8_COMP *cpi, MACROBLOCK *x, TOKENEXTRA **t, int recon_yoffset, int recon_uvoffset);
int vp8cx_encode_intra_macro_block(VP8_COMP *cpi, MACROBLOCK *x, TOKENEXTRA **t);
#ifdef MODE_STATS
unsigned int inter_y_modes[10] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
unsigned int inter_uv_modes[4] = {0, 0, 0, 0};
unsigned int inter_b_modes[15] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
unsigned int y_modes[5] = {0, 0, 0, 0, 0};
unsigned int uv_modes[4] = {0, 0, 0, 0};
unsigned int b_modes[14] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
#endif
static const int qrounding_factors[129] =
{
56, 56, 56, 56, 48, 48, 56, 56,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48,
};
static const int qzbin_factors[129] =
{
72, 72, 72, 72, 80, 80, 72, 72,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80,
};
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static const int qrounding_factors_y2[129] =
{
56, 56, 56, 56, 48, 48, 56, 56,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48, 48, 48, 48, 48, 48, 48, 48,
48,
};
static const int qzbin_factors_y2[129] =
{
72, 72, 72, 72, 80, 80, 72, 72,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80, 80, 80, 80, 80, 80, 80, 80,
80,
};
//#define EXACT_QUANT
#ifdef EXACT_QUANT
static void vp8cx_invert_quant(short *quant, short *shift, short d)
{
unsigned t;
int l;
t = d;
for(l = 0; t > 1; l++)
t>>=1;
t = 1 + (1<<(16+l))/d;
*quant = (short)(t - (1<<16));
*shift = l;
}
void vp8cx_init_quantizer(VP8_COMP *cpi)
{
int r, c;
int i;
int quant_val;
int Q;
int zbin_boost[16] = {0, 0, 8, 10, 12, 14, 16, 20, 24, 28, 32, 36, 40, 44, 44, 44};
for (Q = 0; Q < QINDEX_RANGE; Q++)
{
// dc values
quant_val = vp8_dc_quant(Q, cpi->common.y1dc_delta_q);
vp8cx_invert_quant(cpi->Y1quant[Q][0] + 0,
cpi->Y1quant_shift[Q][0] + 0, quant_val);
cpi->Y1zbin[Q][0][0] = ((qzbin_factors[Q] * quant_val) + 64) >> 7;
cpi->Y1round[Q][0][0] = (qrounding_factors[Q] * quant_val) >> 7;
cpi->common.Y1dequant[Q][0][0] = quant_val;
cpi->zrun_zbin_boost_y1[Q][0] = (quant_val * zbin_boost[0]) >> 7;
quant_val = vp8_dc2quant(Q, cpi->common.y2dc_delta_q);
vp8cx_invert_quant(cpi->Y2quant[Q][0] + 0,
cpi->Y2quant_shift[Q][0] + 0, quant_val);
cpi->Y2zbin[Q][0][0] = ((qzbin_factors_y2[Q] * quant_val) + 64) >> 7;
cpi->Y2round[Q][0][0] = (qrounding_factors_y2[Q] * quant_val) >> 7;
cpi->common.Y2dequant[Q][0][0] = quant_val;
cpi->zrun_zbin_boost_y2[Q][0] = (quant_val * zbin_boost[0]) >> 7;
quant_val = vp8_dc_uv_quant(Q, cpi->common.uvdc_delta_q);
vp8cx_invert_quant(cpi->UVquant[Q][0] + 0,
cpi->UVquant_shift[Q][0] + 0, quant_val);
cpi->UVzbin[Q][0][0] = ((qzbin_factors[Q] * quant_val) + 64) >> 7;;
cpi->UVround[Q][0][0] = (qrounding_factors[Q] * quant_val) >> 7;
cpi->common.UVdequant[Q][0][0] = quant_val;
cpi->zrun_zbin_boost_uv[Q][0] = (quant_val * zbin_boost[0]) >> 7;
// all the ac values = ;
for (i = 1; i < 16; i++)
{
int rc = vp8_default_zig_zag1d[i];
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