Commit 3e1cad9c authored by Deb Mukherjee's avatar Deb Mukherjee
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Initial refactoring of high_precision mv code.

This is the first patch for refactoring of the code related to
high-precision mv, so that 1/4 and 1/8 pel motion vectors can
co-exist in the same bit-stream by use of a frame level flag.
The current patch works fine for only use of 1/4th and
only use of 1/8th pel mv, but there are some issues with the
mode switching in between. Subsequent patches on this change Id
will fix the remaining issues.

Patch 2: Adds fixes to make sure that multiple mv precisions can
co-exist in the bit-stream. Frame level switching has been tested
to work correctly.

Patch 3: Fixes lines exceeding 80 char

Patch 4:
http://www.corp.google.com/~debargha/vp8_results/enhinterp.html

Results on derf after ssse3 bugfix, compared to everything
enabled but the 8-tap, 1/8-subpel and 1/16-subpel uv. Overall the
gains are about 3% now. Hopefully there are no more bugs lingering.
Apparently the sse3 bug affected the quartel subpel results more than
the eighth pel ones (which is understandabale ...
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