Commit 40a4a3dd authored by Dmitry Kovalev's avatar Dmitry Kovalev Committed by Gerrit Code Review
Browse files

Merge "Cleaning up enums in vp9_onyx_int.h"

Showing with 54 additions and 56 deletions
......@@ -148,31 +148,27 @@ typedef enum {
} AUTO_MIN_MAX_MODE;
typedef enum {
// Values should be powers of 2 so that they can be selected as bits of
// an integer flags field
// terminate search early based on distortion so far compared to
// Terminate search early based on distortion so far compared to
// qp step, distortion in the neighborhood of the frame, etc.
FLAG_EARLY_TERMINATE = 1,
FLAG_EARLY_TERMINATE = 1 << 0,
// skips comp inter modes if the best so far is an intra mode
FLAG_SKIP_COMP_BESTINTRA = 2,
// Skips comp inter modes if the best so far is an intra mode.
FLAG_SKIP_COMP_BESTINTRA = 1 << 1,
// skips comp inter modes if the best single intermode so far does
// Skips comp inter modes if the best single intermode so far does
// not have the same reference as one of the two references being
// tested
FLAG_SKIP_COMP_REFMISMATCH = 4,
// tested.
FLAG_SKIP_COMP_REFMISMATCH = 1 << 2,
// skips oblique intra modes if the best so far is an inter mode
FLAG_SKIP_INTRA_BESTINTER = 8,
// Skips oblique intra modes if the best so far is an inter mode.
FLAG_SKIP_INTRA_BESTINTER = 1 << 3,
// skips oblique intra modes at angles 27, 63, 117, 153 if the best
// intra so far is not one of the neighboring directions
FLAG_SKIP_INTRA_DIRMISMATCH = 16,
// Skips oblique intra modes at angles 27, 63, 117, 153 if the best
// intra so far is not one of the neighboring directions.
FLAG_SKIP_INTRA_DIRMISMATCH = 1 << 4,
// skips intra modes other than DC_PRED if the source variance
// is small
FLAG_SKIP_INTRA_LOWVAR = 32,
// Skips intra modes other than DC_PRED if the source variance is small
FLAG_SKIP_INTRA_LOWVAR = 1 << 5,
} MODE_SEARCH_SKIP_LOGIC;
typedef enum {
......@@ -427,32 +423,55 @@ typedef enum {
} VPX_SCALING;
typedef enum {
VP9_LAST_FLAG = 1,
VP9_GOLD_FLAG = 2,
VP9_ALT_FLAG = 4
VP9_LAST_FLAG = 1 << 0,
VP9_GOLD_FLAG = 1 << 1,
VP9_ALT_FLAG = 1 << 2,
} VP9_REFFRAME;
typedef enum {
USAGE_LOCAL_FILE_PLAYBACK = 0x0,
USAGE_STREAM_FROM_SERVER = 0x1,
USAGE_CONSTRAINED_QUALITY = 0x2,
USAGE_CONSTANT_QUALITY = 0x3,
USAGE_LOCAL_FILE_PLAYBACK = 0,
USAGE_STREAM_FROM_SERVER = 1,
USAGE_CONSTRAINED_QUALITY = 2,
USAGE_CONSTANT_QUALITY = 3,
} END_USAGE;
typedef enum {
MODE_GOODQUALITY = 0x1,
MODE_BESTQUALITY = 0x2,
MODE_FIRSTPASS = 0x3,
MODE_SECONDPASS = 0x4,
MODE_SECONDPASS_BEST = 0x5,
MODE_REALTIME = 0x6,
// Good Quality Fast Encoding. The encoder balances quality with the
// amount of time it takes to encode the output. (speed setting
// controls how fast)
MODE_GOODQUALITY = 1,
// One Pass - Best Quality. The encoder places priority on the
// quality of the output over encoding speed. The output is compressed
// at the highest possible quality. This option takes the longest
// amount of time to encode. (speed setting ignored)
MODE_BESTQUALITY = 2,
// Two Pass - First Pass. The encoder generates a file of statistics
// for use in the second encoding pass. (speed setting controls how fast)
MODE_FIRSTPASS = 3,
// Two Pass - Second Pass. The encoder uses the statistics that were
// generated in the first encoding pass to create the compressed
// output. (speed setting controls how fast)
MODE_SECONDPASS = 4,
// Two Pass - Second Pass Best. The encoder uses the statistics that
// were generated in the first encoding pass to create the compressed
// output using the highest possible quality, and taking a
// longer amount of time to encode. (speed setting ignored)
MODE_SECONDPASS_BEST = 5,
// Realtime/Live Encoding. This mode is optimized for realtime
// encoding (for example, capturing a television signal or feed from
// a live camera). (speed setting controls how fast)
MODE_REALTIME = 6,
} MODE;
typedef enum {
FRAMEFLAGS_KEY = 1,
FRAMEFLAGS_GOLDEN = 2,
FRAMEFLAGS_ALTREF = 4,
FRAMEFLAGS_KEY = 1 << 0,
FRAMEFLAGS_GOLDEN = 1 << 1,
FRAMEFLAGS_ALTREF = 1 << 2,
} FRAMETYPE_FLAGS;
typedef enum {
......@@ -476,27 +495,6 @@ typedef struct {
int cpu_used;
unsigned int rc_max_intra_bitrate_pct;
// mode ->
// (0)=Realtime/Live Encoding. This mode is optimized for realtime
// encoding (for example, capturing a television signal or feed from
// a live camera). ( speed setting controls how fast )
// (1)=Good Quality Fast Encoding. The encoder balances quality with the
// amount of time it takes to encode the output. ( speed setting
// controls how fast )
// (2)=One Pass - Best Quality. The encoder places priority on the
// quality of the output over encoding speed. The output is compressed
// at the highest possible quality. This option takes the longest
// amount of time to encode. ( speed setting ignored )
// (3)=Two Pass - First Pass. The encoder generates a file of statistics
// for use in the second encoding pass. ( speed setting controls how
// fast )
// (4)=Two Pass - Second Pass. The encoder uses the statistics that were
// generated in the first encoding pass to create the compressed
// output. ( speed setting controls how fast )
// (5)=Two Pass - Second Pass Best. The encoder uses the statistics that
// were generated in the first encoding pass to create the compressed
// output using the highest possible quality, and taking a
// longer amount of time to encode.. ( speed setting ignored )
MODE mode;
// Key Framing Operations
......
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