Commit 475d5d56 authored by Deb Mukherjee's avatar Deb Mukherjee
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Making subpel filters switchable at frame level

Various refactoring to make the subpel motion compensation
filters switchable by a frame level field.
Two types of 8-tap filters are supported in addition to the existing
bilinar and sixtap filters. One is the default 8-tap and the
other has a sharper cut-off for use with frames with substantial
edge content.

Patch 2: Added a preliminary strategy for filter selection based on
edginess detecton. Also includes some filter changes.

Change-Id: I866085bda5ae143cfdf2ec88157feaabdf7bd63a
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