1. 16 Jul, 2013 - 14 commits
    • Dmitry Kovalev's avatar
      Cleaning up tile code. · 9482a0bf
      Dmitry Kovalev authored
      Removing tile_rows and tile_columns from VP9Common, removing redundant
      constants MIN_TILE_WIDTH and MAX_TILE_WIDTH, changing signature of
      vp9_get_tile_n_bits.
      
      Change-Id: I8ff3104a38179b2c6900df965c144c1d6f602267
      9482a0bf
    • Dmitry Kovalev's avatar
      Loop filter code cleanup. · 2de3c8d2
      Dmitry Kovalev authored
      Cosmetic code changes, renaming 'flat' local var to 'mask', removing
      unused field 'blim' from loopfilter_info_n and loop_filter_info structs.
      
      Change-Id: I51e6ccf727fe361ad9a08e29e1201aa7abd4987f
      2de3c8d2
    • James Zern's avatar
      use consistent framerate naming · 9581eb6e
      James Zern authored
      s/frame_rate/framerate/g
      
      Change-Id: I6fc3e088e419c5f46e3a9390dd8a2cad2677a2fc
      9581eb6e
    • James Zern's avatar
      delete vp9_loopfilter_sse2.asm · 50015f6e
      James Zern authored
      sse2 functions are provided by vp9_loopfilter_intrin_sse2.c
      
      Change-Id: I40454d26034e3ef915eeaf889937fe7d1b519b9b
      50015f6e
    • James Zern's avatar
      vp9_loopfilter_intrin_sse2: cosmetics: fix indent · 8f4787a3
      James Zern authored
      Change-Id: I892e76d5ad1443b2ea0d1a7839fe26afe9c68ffb
      8f4787a3
    • James Zern's avatar
      delete x86/vp9_loopfilter_x86.h · af582542
      James Zern authored
      also remove prototype_loopfilter{,_block} defines from vp9_loopfilter.h
      
      Change-Id: I865ab3f9436c7b1ca166f76630328abf01389405
      af582542
    • Jingning Han's avatar
      SSE2 16x16 inverse ADST/DCT hybrid transform · d05f66aa
      Jingning Han authored
      This commit enables SSE2 implementation of 16x16 inverse ADST/DCT
      hybrid transform. The runtime goes from 5742 cycles -> 1821 cycles.
      This provides about 1% encoding speed-up at speed 0.
      
      Change-Id: I1678d0988bf30b9efd524877705bbb3645edb17b
      d05f66aa
    • Ronald S. Bultje's avatar
      Replace generated quant tables with static lookup tables. · e965cccc
      Ronald S. Bultje authored
      This prevents possible float rounding issues between architectures.
      
      Change-Id: I6ed260aebd49feb4cfb5596a5370c44be5f72167
      e965cccc
    • Dmitry Kovalev's avatar
      Moving vp9_kf_default_bmode_probs to vp9_entropymode.c. · baf0c959
      Dmitry Kovalev authored
      Removing vp9_modelcontext.c.
      
      Change-Id: If2316c58dead2708d9f95b52d9494ba4c1dd7427
      baf0c959
    • Dmitry Kovalev's avatar
      Rewriting vp9_set_pred_flag_{seg_id, mbskip}. · 863138a2
      Dmitry Kovalev authored
      Making implementation of vp9_set_pred_flag_{seg_id, mbskip} consistent
      with vp9_get_segment_id without using confusing sub(a, b) macro. Passing
      mi_row and mi_col to functions explicitly instead of replying on
      mb_to_right_edge and mb_to_bottom_edge.
      
      Change-Id: I54c1087dd2ba9036f8ba7eb165b073e807d00435
      863138a2
    • John Koleszar's avatar
      Fix above context pointers · 5efd9609
      John Koleszar authored
      In the prior code, the above context pointers used for entropy
      decoding were initialized on the first frame, and not updated when
      the frame size changed. The per-frame code which initializes the
      contexts assumes that the contexts are contiguous, leading to an
      incomplete initialization when the frame is smaller. This commit
      updates the pointers so that the context is contigous whenever
      the frame size changes.
      
      Change-Id: I08b53e3a30c8289491212311682ff1b8028cff6c
      5efd9609
    • Yaowu Xu's avatar
      Change to extend full border only when needed · 5b915ebd
      Yaowu Xu authored
      This is a short term optimization till we work out a decoder
      implementation requiring no frame border extension.
      
      Change-Id: I02d15bfde4d926b50a4e58b393d8c4062d1be70f
      5b915ebd
    • Dmitry Kovalev's avatar
      Removing and moving around constant definitions. · ca75f125
      Dmitry Kovalev authored
      Removing unused and duplicated constants, moving them from *.h to *.c
      if possible.
      
      Change-Id: Ief4d6b984a3ca2e9b38504f0d855ed072cf7133f
      ca75f125
    • Ronald S. Bultje's avatar
      Inline vp9_quantize() in xform_quant(). · 1ff94fea
      Ronald S. Bultje authored
      Cycle times:
      4x4:    151 to  131 cycles (15% faster)
      8x8:    334 to  306 cycles (9% faster)
      16x16: 1401 to 1368 cycles (2.5% faster)
      32x32: 7403 to 7367 cycles (0.5% faster)
      
      Total encode time of first 50 frames of bus @ 1500kbps (speed 0)
      goes from 1min39.2 to 1min38.6, i.e. a 0.67% overall speedup.
      
      Change-Id: I799a49460e5e3fcab01725564dd49c629bfe935f
      1ff94fea
  2. 15 Jul, 2013 - 6 commits
    • Dmitry Kovalev's avatar
      Consistent naming for loop-filter filters. · e973b4e2
      Dmitry Kovalev authored
      Renaming flatmask4 to flat_mask4, flatmask5 to flat_mask5, hevmask to
      hev_mask, filter to filter4, mbfilter to filter8, wide_mbfilter to
      filter16.
      
      Change-Id: Ic61c73e59c2eee505257584867aafac99833cea1
      e973b4e2
    • Ronald S. Bultje's avatar
      Inline xform_quant() in encode_block_intra(). · 6fb41874
      Ronald S. Bultje authored
      Also inline some of the block calculations to assist the compiler to
      not do silly things like calculating the same offset (or converting
      between raster/transform block offset or block, mi and pixel unit)
      many, many, many times.
      
      Cycle times:
      4x4:     584 ->   505 cycles (16% faster)
      8x8:    1651 ->  1560 cycles (6% faster)
      16x16:  7897 ->  7704 cycles (2.5% faster)
      32x32: 16096 -> 15852 cycles (1.5% faster)
      
      Overall, this saves about 0.5 seconds (1min49.8 -> 1min49.3) on the
      first 50 frames of bus (speed 0) @ 1500kbps, i.e. 0.5% overall.
      
      Change-Id: If3dd62453f8e2ab9d4ee616bc4ea956fb8874b80
      6fb41874
    • Dmitry Kovalev's avatar
      Code cleanup inside vp9_decodeframe.c. · 2c317298
      Dmitry Kovalev authored
      Removing unused DEC_DEBUG define and dec_debug variable. Changing function
      signatures to eliminate code duplication, renaming function
      mb_init_dequantizer to init_dequantizer. Also removing redundant curly
      braces, and comments.
      
      
      Change-Id: Ia56ee1b0be5f24abb0e878581845be8a4773c298
      2c317298
    • Frank Galligan's avatar
      Neon: Update mbfilter if all vectors follow one branch. · f4f60f60
      Frank Galligan authored
      Change the mbfilter Neon code from executing both branches if all
      vectors follow only one branch.
      
      The code is about 5% faster when executing only one branch and about
      1% slower when executing both branches.
      
      -PS5: Remove local stack space from mbfilter.
      
      Change-Id: I6a23f9b318a9f4568a2718b4c9348db988fe2182
      f4f60f60
    • Jingning Han's avatar
      Skip inter-coded block reconstruction in rd loop · 043e0f9d
      Jingning Han authored
      Skip the inverse transform and reconstruction of inter-mode coded
      blocks in the rate-distortion optimization loop, when skip_encode_sb
      feature is turned on. This provides about 1% speed-up at speed 0,
      and 1.5% speed-up at speed 1. No performance change in both settings.
      
      Change-Id: I2932718bf4d007163702b61b16b6ff100cf9d007
      043e0f9d
    • Jingning Han's avatar
      Skip duplicate block encoding in the rd loop · faff6ed0
      Jingning Han authored
      This speed feature allows the encoder to largely remove the spatial
      dependency between blocks inside a 64x64 superblock, thereby removing
      the need to repeatedly encode superblocks per partition type in the
      rate-distortion optimization loop.
      
      A major challenge lies in the intra modes tested in the rate-distortion
      optimization loop. The subsequent blocks do not have access to the
      reconstructed boundary pixels without the intermediate coding steps.
      This was resolved by using the original pixels for intra prediction
      in the rd loop, followed by an appropriately designed distortion
      modeling on the quantization parameters. Experiments also suggested
      that the performance impact is more discernible at lower bit-rate/psnr
      settings. Hence a quantizer dependent threshold is applied to deactivate
      skip of block coding.
      
      For bus_cif at 2000 kbps,
      speed 0: runtime 269854ms -> 237774ms (12% speed-up) at 0.05dB
               performance loss.
      
      speed 1: runtime 65312ms  -> 61536ms, (7% speed-up) at 0.04dB
               performance loss.
      
      This operation is currently turned on in settings of speed 1.
      
      Change-Id: Ib689741dfff8dd38365d8c1b92860a3e176f56ec
      faff6ed0
  3. 14 Jul, 2013 - 6 commits
  4. 13 Jul, 2013 - 5 commits
  5. 12 Jul, 2013 - 9 commits