winrt: Resize window on Windows Phone using EGL
To avoid duplicating code in ANGLE, we can resize the framebuffer in QPA.
This potentially allows us to synchronize rendering to avoid displaying
a frame which is rendered for the new geometry but is displayed with the
old geometry.
Change-Id: I5f3a0634628d9ea4ca73349a02e646eb043bd757
Reviewed-by:
Oliver Wolff <oliver.wolff@theqtcompany.com>
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