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Topi Reinio authored
This change adds the Qt global object as a QML type in the Qt QML module and fixes links to it in documentation. Task-number: QTBUG-29353 Change-Id: I1690224091a79a3309fac7a78aa0c0c734449e4f Reviewed-by:
Mitch Curtis <mitch.curtis@digia.com> Reviewed-by:
Jerome Pasion <jerome.pasion@digia.com>
ebbb0257
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtCanvas3D module of the Qt Toolkit.
**
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** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
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****************************************************************************/
#include "shaderprecisionformat_p.h"
QT_BEGIN_NAMESPACE
QT_CANVAS3D_BEGIN_NAMESPACE
/*!
* \qmltype ShaderPrecisionFormat
* \since QtCanvas3D 1.0
* \ingroup qtcanvas3d-qml-types
* \brief Contains the shader precision format attributes.
*
* An uncreatable QML type that contains the information returned from the
* \l{Context3D::getShaderPrecisionFormat()} call.
*
* \sa Context3D, {QtCanvas3D QML Types}
*/
/*!
* \internal
*/
CanvasShaderPrecisionFormat::CanvasShaderPrecisionFormat(QObject *parent) :
CanvasAbstractObject(parent)
{
}
/*!
* \qmlproperty int ShaderPrecisionFormat::rangeMin
* The base 2 log of the absolute value of the minimum value that can be represented.
*/
/*!
* \qmlproperty int ShaderPrecisionFormat::rangeMax
* The base 2 log of the absolute value of the maximum value that can be represented.
*/
717273747576777879
/*!
* \qmlproperty int ShaderPrecisionFormat::precision
* The number of bits of precision that can be represented. 0 for integer formats.
*/
QT_CANVAS3D_END_NAMESPACE
QT_END_NAMESPACE