An error occurred while loading the file. Please try again.
-
Eskil Abrahamsen Blomfeldt authored
Just copy the one from QSGSharedDistanceFieldCache with some compile fixes to the superclass so we store the default cache as well. Change-Id: I1fcc390601eea58f8b7729c9cead418e4c94714c Reviewed-by:
Yoann Lopes <yoann.lopes@theqtcompany.com>
ebc342ea
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtCanvas3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
//
// W A R N I N G
// -------------
//
// This file is not part of the QtCanvas3D API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#ifndef SHADERPRECISIONFORMAT_P_H
#define SHADERPRECISIONFORMAT_P_H
#include "abstractobject3d_p.h"
#include <QObject>
QT_BEGIN_NAMESPACE
QT_CANVAS3D_BEGIN_NAMESPACE
class CanvasShaderPrecisionFormat : public CanvasAbstractObject
{
Q_OBJECT
Q_PROPERTY(int rangeMin READ rangeMin NOTIFY rangeMinChanged)
Q_PROPERTY(int rangeMax READ rangeMax NOTIFY rangeMaxChanged)
Q_PROPERTY(int precision READ precision NOTIFY precisionChanged)
public:
explicit CanvasShaderPrecisionFormat(QObject *parent = 0);
inline void setRangeMin(int min) { m_rangeMin = min; }
inline void setRangeMax(int max) { m_rangeMax = max; }
inline void setPrecision(int precision) { m_precision = precision; }
7172737475767778798081828384858687888990
inline int rangeMin() { return m_rangeMin; }
inline int rangeMax() { return m_rangeMax; }
inline int precision() { return m_precision; }
signals:
void rangeMinChanged(int rangeMin);
void rangeMaxChanged(int rangeMax);
void precisionChanged(int precision);
private:
int m_rangeMin;
int m_rangeMax;
int m_precision;
};
QT_CANVAS3D_END_NAMESPACE
QT_END_NAMESPACE
#endif // SHADERPRECISIONFORMAT_P_H