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Martin Jones authored
Allowing the canvas to deal with mouse event emulation provides a couple of advantages: 1. touches outside a reactive area can be ignored, allowing a touch within a reactive area to become the "mouse touch". 2. we can extend the mouse events with data available in touch events for use within the quick elements; specifically velocity in this case. Change-Id: Id9df397f1a3a03dbda2ef5dcf6189e7eb3377356 Reviewed-by:Michael Brasser <michael.brasser@nokia.com>
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