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    • Gunnar Sletta's avatar
      Use one render loop per QQuickWindow · 906d5c5c
      Gunnar Sletta authored
      
      See the task for the full reasoning behind this patch.
      
      The threaded renderloop has been refactored to have one window per
      thread. This is mostly a simplification of the current code path where
      for loops over multiple windows are turned into if (window).
      
      The QSGContext has been split into two classes, QSGRenderContext
      for which there is one per OpenGLContext.
      
      The rest of the patch is name changes and a couple of cleanups
      in the hopes of simplifying this change.
      
      Task-number: QTBUG-33993
      
      Change-Id: I31c81f9694d7da7474a72333169be38de62613c4
      Reviewed-by: default avatarSean Harmer <sean.harmer@kdab.com>
      906d5c5c
  12. Oct 02, 2013
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  16. Jul 02, 2013
    • Erik Verbruggen's avatar
      Fix warning from clang. · adc66d86
      Erik Verbruggen authored
      
      items/qquicktext.cpp:2160:49: warning: '&&' within '||' [-Wlogical-op-parentheses]
                  || vAlign() != QQuickText::AlignTop && heightChanged) {
                  ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~
      items/qquicktext.cpp:2160:49: note: place parentheses around the '&&' expression to silence this warning
                  || vAlign() != QQuickText::AlignTop && heightChanged) {
                                                      ^
                     (                                                )
      
      Change-Id: Id4bc18642228e7fad6d674bbcdf623446bb6a00f
      Reviewed-by: default avatarLars Knoll <lars.knoll@digia.com>
      adc66d86
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