1. 07 Mar, 2016 - 1 commit
  2. 03 Mar, 2016 - 1 commit
  3. 29 Feb, 2016 - 1 commit
    • Friedemann Kleint's avatar
      Use new template function qLoadPlugin(). · 79f6da1b
      Friedemann Kleint authored
      
      Fix deprecation warning:
      gamepadbackendfactory.cpp: In static member function ‘static QGamepadBackend* QGamepadBackendFactory::create(const QString&, const QStringList&, const QString&)’:
      qgamepadbackendfactory.cpp:80:115: warning: ‘PluginInterface* qLoadPlugin1(const QFactoryLoader*, const QString&, Arg&&) [with PluginInterface = QGamepadBackend; FactoryInterface = QGamepadBackendPlugin; Arg = const QStringList&]’ is deprecated (declared at qtbase/include/QtCore/5.7.0/QtCore/private/../../../../../src/corelib/plugin/qfactoryloader_p.h:172) [-Wdeprecated-declarations]
               if (QGamepadBackend *ret = qLoadPlugin1<QGamepadBackend, QGamepadBackendPlugin>(directLoader(), name, args))
                                                                                                                         ^
      qgamepadbackendfactory.cpp:83:105: warning: ‘PluginInterface* qLoadPlugin1(const QFactoryLoader*, const QString&, Arg&&) [with PluginInterface = QGamepadBackend; FactoryInterface = QGamepadBackendPlugin; Arg = const QStringList&]’ is deprecated (declared at qtbase/include/QtCore/5.7.0/QtCore/private/../../../../../src/corelib/plugin/qfactoryloader_p.h:172) [-Wdeprecated-declarations]
           if (QGamepadBackend *ret = qLoadPlugin1<QGamepadBackend, QGamepadBackendPlugin>(loader(), name, args))
                                                                                                               ^
      
      Change-Id: I6b2ade29200ae8f47470bfa26b594ee1ab69823d
      Reviewed-by: default avatarFrederik Gladhorn <frederik.gladhorn@theqtcompany.com>
      Reviewed-by: default avatarAndy Nichols <andy.nichols@theqtcompany.com>
      79f6da1b
  4. 16 Feb, 2016 - 6 commits
  5. 15 Feb, 2016 - 2 commits
  6. 11 Feb, 2016 - 1 commit
  7. 01 Feb, 2016 - 11 commits
  8. 14 Jan, 2016 - 2 commits
  9. 05 Nov, 2015 - 1 commit
    • Andy Nichols's avatar
      Fix normalize function to correctly trigger axis · 1f608eb0
      Andy Nichols authored
      
      The trigger button API's expect normalized values from
      0.0 to 1.0. With previous code the normalized value would
      be from -1.0 to 1.0 even if the min value reported by the
      device was 0.  So now we handle this correctly by having
      a range of 2 when an axis reports a negative min value,
      and 1 when it is >= 0.
      
      Change-Id: I626045728138e44aa4170d1d3eef589be1d3ba1b
      Reviewed-by: default avatarBogDan Vatra <bogdan@kdab.com>
      1f608eb0
  10. 26 Oct, 2015 - 3 commits
  11. 16 Oct, 2015 - 1 commit
  12. 15 Oct, 2015 - 4 commits
  13. 14 Aug, 2015 - 1 commit
    • Andy Nichols's avatar
      iOS Gamepad support · 758834d3
      Andy Nichols authored
      
      Initial support for using the iOS GameController API to provide a
      gamepad backend on iOS.  Not all buttons are supported, and for some
      reason the Pause button is inteded to behave as a toggle button.
      
      Change-Id: Ibe6a3011a85ecf29731f9ac890efdac36b43e446
      Reviewed-by: default avatarLaszlo Agocs <laszlo.agocs@theqtcompany.com>
      758834d3
  14. 13 May, 2015 - 1 commit
  15. 11 May, 2015 - 2 commits