- 07 Feb, 2013 - 2 commits
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Ronald S. Bultje authored
This allows for faster SIMD implementations in the future (currently there is no speed impact). Change-Id: I732647e9148b5dcb44e6bc8728138f0141218329
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Ronald S. Bultje authored
Change-Id: I8508f1a3d3430f998bb9295f849e88e626a52a24
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- 06 Feb, 2013 - 4 commits
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Ronald S. Bultje authored
7.5% faster overall encoding. Change-Id: Ie9bb7f9fdf93659eda106404cb342525df1ba02f
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Ronald S. Bultje authored
Indentation was off by 2 spaces for this particular block. Change-Id: I1e587b7ad3eff77ade5521252d20c7bb2daa0f6d
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John Koleszar authored
Unreachable code that does nothing anyway removed forever. Change-Id: I14105d2dd9dbc9d558f36464055e350dbeb45488
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Ronald S. Bultje authored
Change-Id: I8ecc178b4d4069e721c7fec6d7631c00e4a3e5d5
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- 05 Feb, 2013 - 5 commits
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Ronald S. Bultje authored
This patch adds column-based tiling. The idea is to make each tile independently decodable (after reading the common frame header) and also independendly encodable (minus within-frame cost adjustments in the RD loop) to speed-up hardware & software en/decoders if they used multi-threading. Column-based tiling has the added advantage (over other tiling methods) that it minimizes realtime use-case latency, since all threads can start encoding data as soon as the first SB-row worth of data is available to the encoder. There is some test code that does random tile ordering in the decoder, to confirm that each tile is indeed independently decodable from other tiles in the same frame. At tile edges, all contexts assume default values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode), and motion vector search and ordering do not cross tiles in the same frame. t log Tile independence is not maintained between frames ATM, i.e. tile 0 of frame 1 is free to use motion vectors that point into any tile of frame 0. We support 1 (i.e. no tiling), 2 or 4 column-tiles. The loopfilter crosses tile boundaries. I discussed this briefly with Aki and he says that's OK. An in-loop loopfilter would need to do some sync between tile threads, but that shouldn't be a big issue. Resuls: with tiling disabled, we go up slightly because of improved edge use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf, ~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5% on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is concentrated in the low-bitrate end of clips, and most of it is because of the loss of edges at tile boundaries and the resulting loss of intra predictors. TODO: - more tiles (perhaps allow row-based tiling also, and max. 8 tiles)? - maybe optionally (for EC purposes), motion vectors themselves should not cross tile edges, or we should emulate such borders as if they were off-frame, to limit error propagation to within one tile only. This doesn't have to be the default behaviour but could be an optional bitstream flag. Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
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Ronald S. Bultje authored
Overall encoding about 15% faster. Change-Id: I176a775c704317509e32eee83739721804120ff2
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Yaowu Xu authored
This commit changes the 4x4 iDCT to use same algorithm & constants as other iDCTs. The 4x4 fDCT is also changed to be based on the new iDCT. Change-Id: Ib1a902693228af903862e1f5a08078c36f2089b0
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Paul Wilkins authored
This commit makes the NearestMV match the chosen best reference MV. It can be a 0,0 or non zero vector which means the the compound nearest mv mode can combine a 0,0 and a non zero vector. Change-Id: I2213d09996ae2916e53e6458d7d110350dcffd7a
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Scott LaVarnway authored
and called this function in vp9_dequant_idct_add_32x32_c when eob == 1. For the test clip used, the decoder performance improved by 21+%. Based on Yaowu's 16 point idct work. Change-Id: Ib579a90fed531d45777980e04bf0c9b23c093c43
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- 04 Feb, 2013 - 3 commits
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Paul Wilkins authored
Separate out code to set the main encode speed related rd thresholds. Some values changed from the initial defaults for various new modes. Quality test results pending but even the addition of some further non-zero defaults helps encode speed somewhat in limited testing on derf clips. Adjustment of thresholds for quality / speed tradeoff to follow. Change-Id: I117ee473157e151a1b93193d5f393449328de20d
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Yaowu Xu authored
to be consistent with idct16 and idct32. Change-Id: Ie89dbd32b65c33274b7fecb4b41160fcf1962204
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Yaowu Xu authored
fixed a function prototypes to prevent compiler warnings; removed a function not in use; un-capitialize "Refstride" to ref_stride Change-Id: Ib4472b6084f357d96328c6a06e795b6813a9edba
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- 01 Feb, 2013 - 1 commit
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Yaowu Xu authored
This commit changes the inverse 16 point dct to use the same algorithm as the one for 32 point idct. In fact, now 16 point dct uses the exact version of the souce code for even portion of the 32 point idct. Tests showed current implementation has significant better accuracy than the previous version. With this implementation and the minor bug fix on forward 16 point dct, encoding tests showed about 0.2% better compression of CIF set, test results on std-hd setting pending. Change-Id: I68224b60c816ba03434e9f08bee147c7e344fb63
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- 31 Jan, 2013 - 2 commits
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Yaowu Xu authored
The commit fixes a minor error in 16 point fdct where in a rotation can produce result of -1 instead of 0. Change-Id: I45aac4a52bcd06225c6d04e643547a13e1c1aade
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Yaowu Xu authored
This commit changes the 32x32 idct to use integer only. The algorithm was taken directly from "A Fast Computational Algorithm for the Discrete Cosine Tranform" by W. Chen, et al., which was published in IEEE Transaction on Communication Vol. Com.-25 No. 9, 1977. The signal flow graph in the original paper is for a 32 point forward dct, the current implementation of inverse DCT was done by follow the graph in reversed direction. With this implementation, the 32 point inverse dct contains a 16 point inverse dct in its even portion, similarly the 16 point idct further contains 8 point and 4 point inverse dcts. As of patch 4, encoding tests showed there is no compression loss when compared against the floating point baseline. Numbers even showed very small postives. (cif: .01%, std-hd: .05%). Change-Id: I2d2d17a424b0b04b42422ef33ec53f5802b0f378
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- 30 Jan, 2013 - 4 commits
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Ronald S. Bultje authored
Change-Id: Icb6e21dc0c2d9918faa33c8bf70943660df7ad88
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Ronald S. Bultje authored
This is identical to the later decisions made in encode_superblock(). This commit doesn't actually change anything, but makes the mbmi state more consistent between the RD loop and the final encode result. Change-Id: I9e735afb7c5a52e5b61728cb88c67ef9b9bf59be
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Ronald S. Bultje authored
This is the superblock equivalent of commit 290b83ab. Change-Id: Ib3945dd9e992fa9ec1fdea5a11e17a3cc0e37637
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Ronald S. Bultje authored
Change-Id: I32bf4ee532a15af78619cbcd8a193224029fab50
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- 29 Jan, 2013 - 3 commits
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Ronald S. Bultje authored
The RD loop would change the pointer after the first mode (DC) was tested, leading to corrupt block objects being provided for the others. This would essentially render the i8x8 predictor useless. Change-Id: I16c5906ca64fb34878ac32ce59af8974e4582bb8
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Paul Wilkins authored
Remove eob_max_offset markers and replace with the generic skip_block flag to indicate to the quantizer that all coeffs to be set to 0 and eob position set to 0; Change-Id: Id477e8f8d4ec1a5562758904071013c24b76bfd7
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Deb Mukherjee authored
Adds a special combination mode specific to intra prediciton mode D45. Current results with the compound inter/intra experiment: derf: 0.2% yt: 0.55% std-hd: 0.75% hd: 0.74% Change-Id: I8976bdf3b9b0b66ab8c5c628bbc62c14fc72ca86
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- 28 Jan, 2013 - 2 commits
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Paul Wilkins authored
First step in simplifying the segment mode and segment EOB flags into a simpler segment skip flag that implies 0,0 mv and EOB at position 0. Change-Id: Ib750cac31a7a02dc21082580498efd9f7d8d72a5
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Paul Wilkins authored
Simplification to eliminate a number of very large data data structures. All zero run, zbin boosts for different transform sizes are now limited to a maximum run length of 15 before they max out the boost. Some further work still needs be done to refactor, rationalize and optimize the multiple quantizer functions. The simplification coupled with tweaks to the 16 element array now used for all transform sizes, has minimal effect on quality. Change-Id: I6f3948b8ca0418b60d4db9030ff19026a34ed423
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- 26 Jan, 2013 - 2 commits
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Ronald S. Bultje authored
We'd backup and restore all cols for a 64x64 SB, but the array wouldn't be big enough to hold all that data. Change-Id: Ic68ea721bf07e0b2f3937bd16b0b734bcc743ce1
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Deb Mukherjee authored
Adds a flag to disable features that would inhibit frame parallel decoding. This includes backward adaptation and MV sorting based on search in ref frame buffer. Also includes some minor clean-ups. Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
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- 25 Jan, 2013 - 2 commits
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Scott LaVarnway authored
Added a quick eob == 0 check. Once the integer version of the dct32x32 is complete, we can check for other eob cases. For the 1080p clip used, the decoder performance improved by 4%. Change-Id: I9390b6ed3c8be0c0c0a0c44c578d9a031d6e026e
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Ronald S. Bultje authored
The variable is always zero. Change-Id: Id5cdbecad543bca465a5b1d471badaec7e112c8d
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- 24 Jan, 2013 - 2 commits
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Paul Wilkins authored
Quality / decode speed trade off changes. Simpler insert method without sort. Quality impact small. Change-Id: Id0c0941bc508d985405abd06a13ffe7489170b62
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Deb Mukherjee authored
Adds an error-resilient mode where frames can be continued to be decoded even when there are errors (due to network losses) on a prior frame. Specifically, backward updates are turned off and probabilities of various symbols are reset to defaults at the beginning of each frame. Further, the last frame's mvs are not used for the mv reference list, and the sorting of the initial list based on search on previous frames is turned off as well. Also adds a test where an arbitrary set of frames are skipped from decoding to simulate errors. The test verifies (1) that if the error frames are droppable - i.e. frame buffer updates have been turned off - there are no mismatch errors for the remaining frames after the error frames; and (2) if the error-frames are non droppable, there are not only no decoding errors but the mismatch PSNR between the decoder's version of the post-error frames and the encoder's version is at least 20 dB. Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
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- 23 Jan, 2013 - 1 commit
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Scott LaVarnway authored
Updated the instrinsic code to match Yaowu's latest loopfilter change. (I584393906c4f5f948a581d6590959522572743bb) The decoder performance improved by ~30% for the test clip used. Change-Id: I026cfc75d5bcb7d8d58be6f0440ac9e126ef39d2
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- 18 Jan, 2013 - 2 commits
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John Koleszar authored
This matches the behavior prior to generalizing the frame context selection, and intuitively makes sense in that the first forward ref is immediately after the keyframe, so it's quality is improved a bit by using the keyframe's entropy context rather than the default. Change-Id: Ia82cef79382b9d8cfafdc44ba0533d4dc3e44053
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Yaowu Xu authored
The loop filtering used for MB edge or internal edge of a MB using 8x8 tranform was reading 5 pixel each side and writting 3 pixel each side. With suggestion from Aki and Scott on hardware&software performance, this commit changed to read 4 pixel each side and write 3 pixel each side. Change-Id: I584393906c4f5f948a581d6590959522572743bb
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- 16 Jan, 2013 - 5 commits
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John Koleszar authored
This commit restores the quality lost when the buffer-to-buffer copy logic was removed. Note that this is specific to the current use of golden frames and will need rework when RTC functionality is added. Change-Id: I7324a75acd96eafd9e0f9b8633d782e390d5dc21
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John Koleszar authored
Previously there were two frame coding contexts tracked, one for normal frames and one for alt-ref frames. Generalize this by signalling the context to use in the bitstream, rather than tieing it to the alt ref refresh bit. Also increase the number of contexts available to 4, which may be useful for temporal scalability. Change-Id: I7b66daaddd55c535c20cd16713541fab182b1662
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John Koleszar authored
Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame, refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are encode side conventions. From the decoder's perspective, we want to be dealing with numbered references. Updates to active_ref 2 signal mode context switches, vestigial from refresh_alt_ref_frame. This needs some clean up to make sense with increased numbers of reference frames, as well as reimplementing the swapping of alt/golden which was previously done using the buffer-to-buffer copy mechanism removed in an earlier commit. Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
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John Koleszar authored
Do reference counting the same way on the encoder as the decoder does, rather than maintaining the 'flags' member of YV12_BUFFER_CONFIG. Change-Id: I91dc210ffca081acaf9d5c09a06e7461b3c3139c
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John Koleszar authored
This is the first in a series of commits to add additional reference frames to the codec. Each frame will be able to update any of the available references, but copying between references is not supported. Change-Id: I5945b5ce6cc3582c495102b4e7eed4f08c44d5a1
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