1. 05 Mar, 2013 - 1 commit
    • Ronald S. Bultje's avatar
      Make superblocks independent of macroblock code and data. · 111ca421
      Ronald S. Bultje authored
      Split macroblock and superblock tokenization and detokenization
      functions and coefficient-related data structs so that the bitstream
      layout and related code of superblock coefficients looks less like it's
      a hack to fit macroblocks in superblocks.
      
      In addition, unify chroma transform size selection from luma transform
      size (i.e. always use the same size, as long as it fits the predictor);
      in practice, this means 32x32 and 64x64 superblocks using the 16x16 luma
      transform will now use the 16x16 (instead of the 8x8) chroma transform,
      and 64x64 superblocks using the 32x32 luma transform will now use the
      32x32 (instead of the 16x16) chroma transform.
      
      Lastly, add a trellis optimize function for 32x32 transform blocks.
      
      HD gains about 0.3%, STDHD about 0.15% and derf about 0.1%. There's
      a few negative points here and there that I might want to analyze
      a little closer.
      
      Change-Id: Ibad7c3ddfe1acfc52771dfc27c03e9783e054430
      111ca421
  2. 04 Mar, 2013 - 1 commit
    • Jingning Han's avatar
      Support 16K sequence coding · 5957b2b5
      Jingning Han authored
      Fixed a couple of variable/function definitions, as well as header
      handling to support 16K sequence coding at high bit-rates.
      
      The width and height are each specified by two bytes in the header.
      Use an extra byte to explicitly indicate the scaling factors in
      both directions, each ranging from 0 to 15.
      
      Tested coding up to 16400x16400 dimension.
      
      Change-Id: Ibc2225c6036620270f2c0cf5172d1760aaec10ec
      5957b2b5
  3. 28 Feb, 2013 - 1 commit
  4. 27 Feb, 2013 - 4 commits
    • Ronald S. Bultje's avatar
      Move eob from BLOCKD to MACROBLOCKD. · e8c74e2b
      Ronald S. Bultje authored
      Consistent with VP8.
      
      Change-Id: I8c316ee49f072e15abbb033a80e9c36617891f07
      e8c74e2b
    • John Koleszar's avatar
      Combined motion compensation with scaled predictors · 77f88e97
      John Koleszar authored
      This patch extends the previous support for using references of a
      different resolution in ZEROMV mode to all inter prediction modes.
      Subpixel based best-mv scoring is disabled when the reference frame
      differs in resolution from the current frame.
      
      Change-Id: Id4dc3e5e6692de98d9857fd56bfad3ac57e944ac
      77f88e97
    • John Koleszar's avatar
      Spatial resamping of ZEROMV predictors · eb939f45
      John Koleszar authored
      This patch allows coding frames using references of different
      resolution, in ZEROMV mode. For compound prediction, either
      reference may be scaled.
      
      To test, I use the resize_test and enable WRITE_RECON_BUFFER
      in vp9_onyxd_if.c. It's also useful to apply this patch to
      test/i420_video_source.h:
      
        --- a/test/i420_video_source.h
        +++ b/test/i420_video_source.h
        @@ -93,6 +93,7 @@ class I420VideoSource : public VideoSource {
      
           virtual void FillFrame() {
             // Read a frame from input_file.
        +    if (frame_ != 3)
             if (fread(img_->img_data, raw_sz_, 1, input_file_) == 0) {
               limit_ = frame_;
             }
      
      This forces the frame that the resolution changes on to be coded
      with no motion, only scaling, and improves the quality of the
      result.
      
      Change-Id: I1ee75d19a437ff801192f767fd02a36bcbd1d496
      eb939f45
    • Yunqing Wang's avatar
      Optimize vp9_dc_only_idct_add_c function · 35bc02c6
      Yunqing Wang authored
      Wrote SSE2 version of vp9_dc_only_idct_add_c function. In order to
      improve performance, clipped the absolute diff values to [0, 255].
      This allowed us to keep the additions/subtractions in 8 bits.
      Test showed an over 2% decoder performance increase.
      
      Change-Id: Ie1a236d23d207e4ffcd1fc9f3d77462a9c7fe09d
      35bc02c6
  5. 26 Feb, 2013 - 1 commit
    • John Koleszar's avatar
      Refactor inter recon functions to support scaling · 6a4f708c
      John Koleszar authored
      Ensure that all inter prediction goes through a common code path
      that takes scaling into account. Removes a bunch of duplicate
      1st/2nd predictor code. Also introduces a 16x8 mode for 8x8
      MVs, similar to the 8x4 trick we were doing before. This has an
      unexpected effect with EIGHTTAP_SMOOTH, so it's disabled in that
      case for now.
      
      Change-Id: Ia053e823a8bc616a988a0af30452e1e75a739cba
      6a4f708c
  6. 25 Feb, 2013 - 1 commit
    • Dmitry Kovalev's avatar
      Code cleanup. · ab196b7e
      Dmitry Kovalev authored
      Lower case names of variables. Removing redundant spaces, parentheses,
      casts, and variables.
      
      Change-Id: I55b80c55b7d5adca44c1e8adb40a124c0680f229
      ab196b7e
  7. 23 Feb, 2013 - 1 commit
  8. 21 Feb, 2013 - 1 commit
  9. 20 Feb, 2013 - 1 commit
  10. 15 Feb, 2013 - 3 commits
  11. 13 Feb, 2013 - 4 commits
    • Ronald S. Bultje's avatar
      Add support for tile rows. · 89a206ef
      Ronald S. Bultje authored
      These allow sending partial bitstream packets over the network before
      encoding a complete frame is completed, thus lowering end-to-end
      latency. The tile-rows are not independent.
      
      Change-Id: I99986595cbcbff9153e2a14f49b4aa7dee4768e2
      89a206ef
    • Ronald S. Bultje's avatar
      Remove 2nd-order transform for first-order DC coefficients. · 42d6be80
      Ronald S. Bultje authored
      Since addition of the larger-scale transforms (16x16, 32x32), these
      don't give a benefit at macroblock-sizes anymore. At superblock-sizes,
      2nd-order transform was never used over the larger transforms. Future
      work should test whether there is a benefit for that use case.
      
      Change-Id: I90cadfc42befaf201de3eb0c4f7330c56e33330a
      42d6be80
    • Yaowu Xu's avatar
      enable bitstream lossless support · 17db5d00
      Yaowu Xu authored
      1. Added a bit in frame header to  to indicate if a frame is encoded
      in lossless mode, so decoder does not make the decision based on Q0
      2. Minor changes to make sure that lossy coding works same as when
      the lossless experiment is not enabled.
      3. Renamed function pointers for transforms to be consistent, using
      prefix fwd_txm and inv_txm for forward and inverse respectively
      
      To encode in lossless mode, using "--lossless=1 --min-q=0 --max-q=0"
      with vpxenc.
      
      Change-Id: Ifae53b26d2ffbe378d707e29d96817b8a5e6c068
      17db5d00
    • Yaowu Xu's avatar
      fix the lossless experiment · 16f25f9d
      Yaowu Xu authored
      Change-Id: I95acfc1417634b52d344586ab97f0abaa9a4b256
      16f25f9d
  12. 12 Feb, 2013 - 1 commit
  13. 08 Feb, 2013 - 1 commit
    • John Koleszar's avatar
      Initial support for resolution changes on P-frames · 393b4856
      John Koleszar authored
      Allows inter-frames to change resolution. Currently these are
      almost equivalent to keyframes, as only intra prediction modes
      are allowed, but without the other context resets that occur on
      keyframes.
      
      Change-Id: Icd1a2a5af0d9462cc792588427b0a1f5b12e40d3
      393b4856
  14. 05 Feb, 2013 - 1 commit
    • Ronald S. Bultje's avatar
      [WIP] Add column-based tiling. · 1407bdc2
      Ronald S. Bultje authored
      This patch adds column-based tiling. The idea is to make each tile
      independently decodable (after reading the common frame header) and
      also independendly encodable (minus within-frame cost adjustments in
      the RD loop) to speed-up hardware & software en/decoders if they used
      multi-threading. Column-based tiling has the added advantage (over
      other tiling methods) that it minimizes realtime use-case latency,
      since all threads can start encoding data as soon as the first SB-row
      worth of data is available to the encoder.
      
      There is some test code that does random tile ordering in the decoder,
      to confirm that each tile is indeed independently decodable from other
      tiles in the same frame. At tile edges, all contexts assume default
      values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
      and motion vector search and ordering do not cross tiles in the same
      frame.
      t log
      
      Tile independence is not maintained between frames ATM, i.e. tile 0 of
      frame 1 is free to use motion vectors that point into any tile of frame
      0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
      
      The loopfilter crosses tile boundaries. I discussed this briefly with Aki
      and he says that's OK. An in-loop loopfilter would need to do some sync
      between tile threads, but that shouldn't be a big issue.
      
      Resuls: with tiling disabled, we go up slightly because of improved edge
      use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
      ~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
      on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
      concentrated in the low-bitrate end of clips, and most of it is because
      of the loss of edges at tile boundaries and the resulting loss of intra
      predictors.
      
      TODO:
      - more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
      - maybe optionally (for EC purposes), motion vectors themselves
        should not cross tile edges, or we should emulate such borders as
        if they were off-frame, to limit error propagation to within one
        tile only. This doesn't have to be the default behaviour but could
        be an optional bitstream flag.
      
      Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
      1407bdc2
  15. 30 Jan, 2013 - 1 commit
  16. 26 Jan, 2013 - 1 commit
    • Deb Mukherjee's avatar
      Adding a frame parallel decoding mode · dfd89f2e
      Deb Mukherjee authored
      Adds a flag to disable features that would inhibit frame parallel
      decoding. This includes backward adaptation and MV sorting based
      on search in ref frame buffer.
      
      Also includes some minor clean-ups.
      
      Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
      dfd89f2e
  17. 24 Jan, 2013 - 1 commit
    • Deb Mukherjee's avatar
      Adds an error-resilient mode with test · 01cafaab
      Deb Mukherjee authored
      Adds an error-resilient mode where frames can be continued
      to be decoded even when there are errors (due to network losses)
      on a prior frame. Specifically, backward updates are turned off
      and probabilities of various symbols are reset to defaults at
      the beginning of each frame. Further, the last frame's mvs are
      not used for the mv reference list, and the sorting of the
      initial list based on search on previous frames is turned off
      as well.
      
      Also adds a test where an arbitrary set of frames are skipped
      from decoding to simulate errors. The test verifies (1) that if
      the error frames are droppable - i.e. frame buffer updates have
      been turned off - there are no mismatch errors for the remaining
      frames after the error frames; and (2) if the error-frames are non
      droppable, there are not only no decoding errors but the mismatch
      PSNR between the decoder's version of the post-error frames and the
      encoder's version is at least 20 dB.
      
      Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
      01cafaab
  18. 18 Jan, 2013 - 1 commit
  19. 16 Jan, 2013 - 4 commits
    • John Koleszar's avatar
      Preserve the previous golden frame on golden updates · 26bd81b9
      John Koleszar authored
      This commit restores the quality lost when the buffer-to-buffer copy
      logic was removed. Note that this is specific to the current use of
      golden frames and will need rework when RTC functionality is added.
      
      Change-Id: I7324a75acd96eafd9e0f9b8633d782e390d5dc21
      26bd81b9
    • John Koleszar's avatar
      Generalize and increase frame coding contexts · 4b65837b
      John Koleszar authored
      Previously there were two frame coding contexts tracked, one for normal
      frames and one for alt-ref frames. Generalize this by signalling the
      context to use in the bitstream, rather than tieing it to the alt ref
      refresh bit. Also increase the number of contexts available to 4, which
      may be useful for temporal scalability.
      
      Change-Id: I7b66daaddd55c535c20cd16713541fab182b1662
      4b65837b
    • John Koleszar's avatar
      Start to anonymize reference frames · da832a80
      John Koleszar authored
      Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
      refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
      encode side conventions. From the decoder's perspective, we want to be
      dealing with numbered references.
      
      Updates to active_ref 2 signal mode context switches, vestigial from
      refresh_alt_ref_frame. This needs some clean up to make sense with
      increased numbers of reference frames, as well as reimplementing the
      swapping of alt/golden which was previously done using the
      buffer-to-buffer copy mechanism removed in an earlier commit.
      
      Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
      da832a80
    • John Koleszar's avatar
      Remove buffer-to-buffer copy logic · b8e02798
      John Koleszar authored
      This is the first in a series of commits to add additional reference
      frames to the codec. Each frame will be able to update any of the
      available references, but copying between references is not
      supported.
      
      Change-Id: I5945b5ce6cc3582c495102b4e7eed4f08c44d5a1
      b8e02798
  20. 14 Jan, 2013 - 1 commit
    • Ronald S. Bultje's avatar
      Remove compound intra-intra experiment. · c9071601
      Ronald S. Bultje authored
      This experiment gives little gains and adds relatively much code
      complexity (and it hinders other experiments), so let's get rid of
      it.
      
      Change-Id: Id25e79a137a1b8a01138aa27a1fa0ba4a2df274a
      c9071601
  21. 10 Jan, 2013 - 2 commits
  22. 08 Jan, 2013 - 2 commits
  23. 06 Jan, 2013 - 1 commit
  24. 02 Jan, 2013 - 1 commit
  25. 26 Dec, 2012 - 1 commit
  26. 18 Dec, 2012 - 2 commits