1. 26 Mar, 2015 - 1 commit
  2. 25 Mar, 2015 - 2 commits
  3. 23 Mar, 2015 - 1 commit
  4. 20 Mar, 2015 - 1 commit
  5. 19 Mar, 2015 - 1 commit
  6. 13 Mar, 2015 - 3 commits
  7. 11 Mar, 2015 - 1 commit
  8. 10 Mar, 2015 - 1 commit
  9. 09 Mar, 2015 - 2 commits
  10. 08 Mar, 2015 - 3 commits
  11. 05 Mar, 2015 - 2 commits
  12. 03 Mar, 2015 - 1 commit
  13. 28 Feb, 2015 - 1 commit
    • Laszlo Agocs's avatar
      Fix textureandlight resource usage · ce9c5748
      Laszlo Agocs authored
      
      We have an alias for gl-matrix.js in the qrc so we have to match that.
      Right now gl-matrix.js is not loaded and thus mat4 is not usable.
      
      We have to have the absolute path since otherwise we are relative to
      the main qml file which is in a qml subdir in case of this example.
      
      Change-Id: Ie16f9e44a0a9d0498dd34270e2eb8df9efe4a92d
      Reviewed-by: default avatarPasi Keränen <pasi.keranen@digia.com>
      ce9c5748
  14. 27 Feb, 2015 - 4 commits
  15. 26 Feb, 2015 - 1 commit
    • Laszlo Agocs's avatar
      Fix context creation with threaded render loop · ea811bbf
      Laszlo Agocs authored
      
      Creating a context that shares with a context that is current on another
      thread is not safe, some drivers can reject this.
      
      We work this around by astutely introducing an additional context that
      lives on the same thread as the scenegraph's context, shares with it, but
      is never current. The main thread's WebGL context will then share with
      this extra context.
      
      Task-number: QTBUG-44677
      Change-Id: Ic3ba739c8cda4f4382705c19ed452e8e374c73d7
      Reviewed-by: default avatarPasi Keränen <pasi.keranen@digia.com>
      ea811bbf
  16. 25 Feb, 2015 - 1 commit
  17. 24 Feb, 2015 - 1 commit
  18. 23 Feb, 2015 - 1 commit
  19. 19 Feb, 2015 - 1 commit
  20. 18 Feb, 2015 - 1 commit
  21. 17 Feb, 2015 - 4 commits
  22. 16 Feb, 2015 - 1 commit
  23. 13 Feb, 2015 - 1 commit
  24. 12 Feb, 2015 - 1 commit
  25. 11 Feb, 2015 - 1 commit
    • Pasi Keranen's avatar
      Moving to V4VM TypedArrays in Qt 5.5 dev. · 2ef3a781
      Pasi Keranen authored
      
      This commit breaks compatibility with Qt 5.4 and earlier versions. It removes the
      temporary QObject based TypedArrays and moves the code to use the native
      QV4::TypedArray support in Qt 5.5. This allows the implementation now to also
      add support for compressed textures and support all getParameter() values.
      
      Change-Id: I637083e8ebad46b77617ca4095cefaa5aab48b0b
      Reviewed-by: default avatarPasi Keränen <pasi.keranen@digia.com>
      2ef3a781
  26. 09 Feb, 2015 - 2 commits