1. 26 Feb, 2015 - 1 commit
    • Laszlo Agocs's avatar
      Fix context creation with threaded render loop · ea811bbf
      Laszlo Agocs authored
      
      Creating a context that shares with a context that is current on another
      thread is not safe, some drivers can reject this.
      
      We work this around by astutely introducing an additional context that
      lives on the same thread as the scenegraph's context, shares with it, but
      is never current. The main thread's WebGL context will then share with
      this extra context.
      
      Task-number: QTBUG-44677
      Change-Id: Ic3ba739c8cda4f4382705c19ed452e8e374c73d7
      Reviewed-by: default avatarPasi Keränen <pasi.keranen@digia.com>
      ea811bbf
  2. 25 Feb, 2015 - 1 commit
  3. 17 Feb, 2015 - 1 commit
  4. 13 Feb, 2015 - 1 commit
  5. 12 Feb, 2015 - 1 commit
  6. 11 Feb, 2015 - 1 commit
    • Pasi Keranen's avatar
      Moving to V4VM TypedArrays in Qt 5.5 dev. · 2ef3a781
      Pasi Keranen authored
      
      This commit breaks compatibility with Qt 5.4 and earlier versions. It removes the
      temporary QObject based TypedArrays and moves the code to use the native
      QV4::TypedArray support in Qt 5.5. This allows the implementation now to also
      add support for compressed textures and support all getParameter() values.
      
      Change-Id: I637083e8ebad46b77617ca4095cefaa5aab48b0b
      Reviewed-by: default avatarPasi Keränen <pasi.keranen@digia.com>
      2ef3a781
  7. 02 Feb, 2015 - 1 commit
  8. 31 Dec, 2014 - 2 commits
  9. 30 Dec, 2014 - 1 commit
  10. 08 Dec, 2014 - 1 commit
  11. 06 Nov, 2014 - 2 commits
  12. 24 Oct, 2014 - 1 commit
  13. 14 Oct, 2014 - 1 commit
  14. 25 Aug, 2014 - 1 commit
  15. 20 Aug, 2014 - 1 commit