Commit c6ac48b8 authored by Laszlo Agocs's avatar Laszlo Agocs
Browse files

Update software fallback GL name


Change-Id: I314327d292e45007fccf3872de320e4cc4e875b9
Reviewed-by: default avatarLars Knoll <lars.knoll@digia.com>
Showing with 2 additions and 2 deletions
......@@ -225,7 +225,7 @@
provides OpenGL 2 functions. If these are present, opengl32.dll is used,
otherwise the ANGLE libraries will be used. In case the ANGLE libraries are
missing or initialization fails for some reason, an additional fallback is
attempted by trying to load \c{QtSoftwareOpenGL.dll}. See below for details.
attempted by trying to load \c{opengl32sw.dll}. See below for details.
The loading mechanism can be configured through the \c{QT_OPENGL}
environment variable and the following application attributes:
......@@ -260,7 +260,7 @@
\c Qt::AA_UseSoftwareOpenGL is special in the sense that it will try to load
an OpenGL implementation with a non-standard name. The default name is
\c{QtSoftwareOpenGL.dll}. This allows shipping a software-only OpenGL
\c{opengl32sw.dll}. This allows shipping a software-only OpenGL
implementation, for example a build of
\l{http://www.mesa3d.org/llvmpipe.html}{Mesa with llvmpipe}, under this
name. If necessary, the filename can be overridden by setting the
......
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment