1. 29 Jun, 2015 - 1 commit
  2. 26 Jun, 2015 - 1 commit
  3. 17 Jun, 2015 - 1 commit
  4. 11 Jun, 2015 - 1 commit
  5. 04 Jun, 2015 - 1 commit
    • Miikka Heikkinen's avatar
      Execute Canvas3D OpenGL in render thread · 5a861acb
      Miikka Heikkinen authored
      
      The render loop has been redesigned.
      The OpenGL commands are queued instead of executed immediately.
      updatePaintNode() now transfers the commands to the renderer,
      which implements all OpenGL related things that used to be in
      the Canvas class. The actual rendering is done in response to
      beforeRendering signal in the render thread.
      
      [ChangeLog][Renderer] OpenGL rendering moved to render thread.
      
      Task-number: QTBUG-44953
      Change-Id: Ibd5897e64b84b6c7ce169cece8293381eca94ab9
      Reviewed-by: default avatarTomi Korpipää <tomi.korpipaa@theqtcompany.com>
      Reviewed-by: default avatarPasi Keränen <pasi.keranen@digia.com>
      5a861acb
  6. 01 Jun, 2015 - 2 commits
  7. 27 May, 2015 - 3 commits
  8. 26 May, 2015 - 3 commits
  9. 21 May, 2015 - 2 commits
  10. 20 May, 2015 - 5 commits
  11. 19 May, 2015 - 2 commits
  12. 18 May, 2015 - 2 commits
  13. 15 May, 2015 - 1 commit
  14. 08 May, 2015 - 1 commit
    • Pasi Keränen's avatar
      Optimization of isOfType method. · ea4d7711
      Pasi Keränen authored
      
      According to profiling the isOfType method used a lot of extra time
      converting the classname attribute from const char to QString and back
      to const char. This task fixes the attribute to be of type const char
      to begin with, reducing the CPU usage of isOfType significantly.
      
      Change-Id: Id4879c376701d2baf4fa28ca39e9fcc1c3c0b5d6
      Reviewed-by: default avatarMiikka Heikkinen <miikka.heikkinen@theqtcompany.com>
      ea4d7711
  15. 07 May, 2015 - 1 commit
  16. 27 Apr, 2015 - 4 commits
  17. 23 Apr, 2015 - 3 commits
  18. 22 Apr, 2015 - 3 commits
  19. 21 Apr, 2015 - 3 commits