1. 21 Apr, 2015 - 2 commits
  2. 20 Apr, 2015 - 2 commits
  3. 17 Apr, 2015 - 2 commits
  4. 15 Apr, 2015 - 2 commits
  5. 01 Apr, 2015 - 1 commit
    • Topi Reinio's avatar
      Doc: Fix various documentation issues · ec6569e5
      Topi Reinio authored
      
          - Use 'Qt Canvas 3D' as the module name throughout the
            documentation.
          - Replace unnecessary use of \group with \page commands
          - Fix example group page not being generated correctly
          - Add QML types to the correct module, remove their use
            of \ingroup
          - Replace 'indexes' variable with 'depends' as this is
            no longer a module external to Qt.
          - Fix broken 'exampledirs'
          - Add correct dependencies and ensure linking to other
            Qt module docs works.
          - Style and language fixes
          - Limit line width to 80 characters in .qdoc files
      
      Change-Id: Ib4f4ca59e250db3a5d60c4988701a8fb209438c1
      Task-number: QTBUG-45247
      Reviewed-by: default avatarVenugopal Shivashankar <venugopal.shivashankar@digia.com>
      ec6569e5
  6. 30 Mar, 2015 - 2 commits
  7. 27 Mar, 2015 - 2 commits
  8. 26 Mar, 2015 - 2 commits
  9. 25 Mar, 2015 - 2 commits
  10. 23 Mar, 2015 - 1 commit
  11. 20 Mar, 2015 - 1 commit
  12. 19 Mar, 2015 - 1 commit
  13. 13 Mar, 2015 - 3 commits
  14. 11 Mar, 2015 - 1 commit
  15. 10 Mar, 2015 - 1 commit
  16. 09 Mar, 2015 - 2 commits
  17. 08 Mar, 2015 - 3 commits
  18. 05 Mar, 2015 - 2 commits
  19. 03 Mar, 2015 - 1 commit
  20. 28 Feb, 2015 - 1 commit
    • Laszlo Agocs's avatar
      Fix textureandlight resource usage · ce9c5748
      Laszlo Agocs authored
      
      We have an alias for gl-matrix.js in the qrc so we have to match that.
      Right now gl-matrix.js is not loaded and thus mat4 is not usable.
      
      We have to have the absolute path since otherwise we are relative to
      the main qml file which is in a qml subdir in case of this example.
      
      Change-Id: Ie16f9e44a0a9d0498dd34270e2eb8df9efe4a92d
      Reviewed-by: default avatarPasi Keränen <pasi.keranen@digia.com>
      ce9c5748
  21. 27 Feb, 2015 - 4 commits
  22. 26 Feb, 2015 - 1 commit
    • Laszlo Agocs's avatar
      Fix context creation with threaded render loop · ea811bbf
      Laszlo Agocs authored
      
      Creating a context that shares with a context that is current on another
      thread is not safe, some drivers can reject this.
      
      We work this around by astutely introducing an additional context that
      lives on the same thread as the scenegraph's context, shares with it, but
      is never current. The main thread's WebGL context will then share with
      this extra context.
      
      Task-number: QTBUG-44677
      Change-Id: Ic3ba739c8cda4f4382705c19ed452e8e374c73d7
      Reviewed-by: default avatarPasi Keränen <pasi.keranen@digia.com>
      ea811bbf
  23. 25 Feb, 2015 - 1 commit