Fix Windows ANGLE builds
Move implementation of DirectCompositionSurfaceWin::IsHDRSupported() so
OpenGL definitions doesn't conflict.
Change-Id: Ib5d61b647b9a6ca00e8f9dae2dffb8cb72fa09c0
Reviewed-by:
Michal Klocek <michal.klocek@qt.io>
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