eglfs: prevent expose/geometrychange loop
This prevents EGLFS from getting stuck after
exposing the first frame, by constantly generating
new Expose and GeometryChange events which are
synchronously processed.
Change-Id: Id3b09821ea31e9c1ddab7c520e782a4e42844a08
Reviewed-by:
Paul Olav Tvete <paul.tvete@digia.com>
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