Cocoa: avoid sending exposes too early
Expose events trigger backing store sync and thus paint events
on QGLWidgets. Sending the exposes too early may lead to failures
in the OpenGL calls. Sending exposes before even getting to calling
setVisible(true) in QWidget::show() is just wrong.
Task-number: QTBUG-36802
Change-Id: Ic7d5125f4e257d715009811217e453d79d0fcc7c
Reviewed-by:
Gunnar Sletta <gunnar@sletta.org>
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