Fix for current_fbo getting out of sync in QtOpenGL
When using QGLWidget in combination with QOpenGLFramebufferObject from
QtGui, instead of QGLFramebufferObject from QtOpenGL, the current_fbo
variable doesn't get updated when framebuffer object bindings change.
To ensure that the QGLWidget correctly releases the currently bound
framebuffer object when using a QPainter, we keep track of whether
QOpenGLFramebufferObject has modified the current FBO binding, and if
that's the case we need to read the OpenGL state directly instead of
relying on a cached value.
Change-Id: If7e0bd936e202cad07365b5ce641ee01d2251930
Reviewed-by:
Laszlo Agocs <laszlo.agocs@digia.com>
Showing
Please register or sign in to comment